Current Status

-Pimping The Great White Destroyer v1.3b-
-Red Ice-
-"Death Pants"-

Saturday, May 21, 2011

Weekly update I guess.

Well the world sure is taking it's sweet time ending. Video!

Drats, I found another targeting bugger with the Lad. It only rears it's head when fighting something larger than 1 48x48 square, origin point related. I whiteboard that sumbitch, easily fixed, sometime next week.

Thanks for stopping by.

Thursday, May 19, 2011

Midweek artwork plus more.

Hoyooooo! Yeah, so I've got some pieces of art for The Great White Destroyer up on the Facebook.


I've got the little girl unit(Lass) functional. She can give enemy units(male only) cooties, which puts a damper on sp(super points!) recharge and gives them one additional random malady. It only lasts for a turn or two. She can also scarf down chocolate to refill 1/2 of her max hp.

I also toyed around with one high level unit versus low levels, fun stuff! A level 50 Gorky vs level 1 monsters. I went about surrounding it and keeping it distracted until I could drop something bigger on top. If you can damage it and have the unit survive, you get your own guys to level up. I think a level one just hitting him gave it 5 levels of advancement. Status effects help too, good old blind might keep him inactive for a round or two.

Random name generation. I've got it working for Gobbys and Trollgees. It selects a name from list A and adds another part from list B. Here's a few examples for each monster...
Gobby - Stikkreddy, Antfud, Greenyget, Gorgik, Gopgem, Rumppussgox
Trollgee - Trokbush, Mendtras, Wulktrix, Mabranch, Tusktrig, Mendhungr

I think I'll work on the Gorky names tonight, it's silly fun.

Also, a friend of mine(Ian) is venturing out into indie game territory and has begun to blog about it. He's much better at it than I, here's a link to it.

Thanks for stopping by.

Saturday, May 14, 2011

Irrelevancy abounds!

Here's the video, in all it's glory.

I forgot to mention that some other work did get done for Hellhol. I made some more tweaks to the target finding code, and had some random name generation working for the Gobbys and Trollgees.

Thanks for stopping by.

Saturday, May 7, 2011